Kill Team gets a swathe of releases, including Aeldari’s dino-riding Exodites, along with 40k terrain and Horus Heresy infantry.
It’s a big week for Kill Team players with the arrival of Kill Team: Exodite and a number of older Kill Teams receiving their independent releases. Meanwhile, the Combat Patrol Battlezone is here for 40k while the new MkIV tactical and assault squads make planetfall as independent kits following up their recent release in the Maximus Battle Group Box.
Kill Team Exodite
Kill Team Exodite $165
The future-primitive Aeldari of the Exodites have arrived after a decades-long absence from the 40k universe. This box set includes a kill team of Exodite Dragon Masters tasked with defending their Maiden World from an invasion of Beast Snagga Orks. Three Dragon Masters and two Drakolithes face off against 10 Beast Snagga Boyz and five Squighog Boyz for use as enemy NPOs in the set’s narrative missions. It also includes 88 datacards, Exodite transfer and Ork transfer sheets, and tokens.
Kill Team – Spectre Squad
Kill Team – Spectre Squad $69
First released as part of Kill Team: Terror on Devlan, Spectre Squad is here to run through the jungle to complete the most dangerous missions on behalf of the Astra Militarum. Sharpshooters and infiltration experts, they can lay devastasting ambush and counter-assaults as command requires.
Kill Team – Spectre Squad Datacards
Kill Team – Spectre Squad Datacards $34
A set of 40 datacards to accompany your Spectre Squad operatives. rules references, ploys, equipment and operative datasheets are all you need to get your unit on the table.
Warhammer 40,000 – Standalone Kill Team Boxes
Warhammer 40,000 – Standalone kill team boxes $65
Six 40k units originally available only as Kill Team sets are making their arrival as dedicated multi-part 40k branded kits. Joining the main 40k range:
Kroot FarstalkersNavy BreachersExaction SquadFellgor BeastmenRaptorsKasrkin Warhammer 40,000 Terrain
Combat Patrol Battlezone $170
The Combat Patrol Battlezone includes 15 pieces of Armageddon themed terrain, plus a double-sided board and set of terrain footprints; exactly enough terrain to play a full game of Combat Patrol. The terrain in this box is also now available as three stand-alone sets: the Manufactorum Ruins, Capacitor Cluster, and Galvanic Network.
The Horus Heresy – MkIV Tactical Squad
Warhammer: The Horus Heresy – MkIV Tactical Squad $90
MkIV power armor returns to the Horus Heresy with this resculpted set of tactical marines. The box builds 20 marines, two of which can be built as sergeants to run a max squad of 20 or a pair of 10-mans. These new sculpts are compatible with all of the previous plastic weapon upgrade sets and includes a set of vambraces to add to upgrade arms so you’re MkIV marines look the part no matter what weapons they’re wielding.
The Horus Heresy – MkIV Assault Squad
Warhammer: The Horus Heresy – MkIV Assault Squad $73.50
Accompanying their ground-bound brothers, the MkIV assault squad deal death from above. A set of 10 assault marines wield your choice of chainswords or power lances if you want to use them as a veteran squad. Two power fists and two lightning claws are also provided for sergeants or use by veterans.
The Horus Heresy – Combi-weapons and Shotguns Upgrade Set
Warhammer: The Horus Heresy – Combi-weapons and Shotguns Upgrade Set $48.50
The latest set of plastic weapons upgrade compatible with all current plastic Heresy marine kits, this is a much anticipated release. Finally a set of weapons for Reconaissance squads and various elite units, this set includes:
10 Combi-volkites, plus two one-handed versions for Breacher Squads10 Combi-flamers, plus two one-handed versions for Breacher Squads10 Combi-plasmas, plus two one-handed versions for Breacher Squads10 Combi-meltas, plus two one-handed versions for Breacher Squads10 Astartes Shotguns, plus two one-handed versions for Breacher Squads60 assorted pouches, magazines, and accessoriesMy aged heart has waited literal decades for Eldar Dino-Riders but my Sons of Horus need shotguns and my wallet is already stretched thin…
Simon Berman has been a wargamer since 1993 and has worked in the tabletop games industry since 2008 as a staff writer for the first three editions of WARMACHINE and HORDES. These days he's the General President of the Brush Wielders Union, a worldwide organization of miniatures painters of all skill levels, a freelance games writer who has contributed to a number of roleplaying games like Eclipse Phase, Dune: Adventures in the Imperium, and The Hammer and the Stake. He runs his own small-press publishing company, Strix Publishing, and paints more miniatures than he can keep track of. Simon lives with his wife in Tacoma, Washington along with a number of cats and a pack of savage wiener dogs.
Read the Comments (0)