TLAC Aims To Be An Open-Source Alternative To Kernel-Level Anti-Cheat Systems

LINUX GAMING It's not clear that any games have yet to deploy this open-source anti-cheat system but TLAC is a new open-source project that aims to provide a privacy-respecting alternative to kernel-level anti-cheat systems like Denuvo, Easy Anti-Cheat, and BattlEye.

TLAC is a user-level anti-cheat tool developed with Linux. But with not currently supporting Windows would make it another roadblock in finding it to be picked up by any prominent games. The TLAC lead developer noted in an email to Phoronix that TLAC 2.0 supports scanning process memory using ptrace and procfs, detection of cheat signatures, and HWID-based banning. There is a kernel integrity checking module for verifying system integrity without interfering with user data.

TLAC


TLAC makes use of the Rust programming language with the argument of better performance and safety. It's an interesting open-source take on gaming anti-cheat systems but its adoption will be another thing to see how that plays out. Those wanting to learn more about TLAC can do so via GitHub.

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